Hi, I'm David

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DAVID

DAVID

VIEHBÖCK

VIEHBÖCK

Designing digital products with curiosity, structure, and a student mindset.

1

age

1

age

1

age

Hobbies

Football

1Football

Hobbies

1Football

Hobbies

Approach

Design + Tech

1th

Approach

1th

Approach

1th

Semester

1th

Semester

1th

Semester

1th

Media Technology & Design

1th

Media Technology & Design

1th

Media Technology & Design

1 semesters

University

1 semesters

University

1 semesters

University

My Stack

Product logo

Adobe

Creative Suite

Product logo

Adobe

Creative Suite

Framer Logo

Figma

Graphics Design

Framer Logo

Figma

Graphics Design

Product logo

Programming

All languages

Product logo

Programming

All languages

Product logo

Blender

3D Design

Product logo

Blender

3D Design

ABOUT ME

ABOUT ME

Let Me Introduce Myself

University

FH Hagenberg

Media Technology & Design

MTD

1th

Semester

My Experience

Student

Company

FH Hagenberg

Year

now

Student

Company

FH Hagenberg

Year

now

Student

Company

FH Hagenberg

Year

now

Graphic Designer

Company

Werbeagentur Hammerer

Year

August 2025

Graphic Designer

Company

Werbeagentur Hammerer

Year

August 2025

Graphic Designer

Company

Werbeagentur Hammerer

Year

August 2025

Web Developer

Company

Katoma GmbH

Year

June 2024

Web Developer

Company

Katoma GmbH

Year

June 2024

  • CAPABILITIES

  • what i learned

  • CAPABILITIES

  • what i learned

01

3D DESIGN

Creating digital Worlds

01

3D DESIGN

02

GRAPHIC & VISUAL DESIGN

Build a Visual Voice

02

GRAPHIC & VISUAL DESIGN

03

UX/UI & WEB DESIGN

Designing Intuitive Experiences

03

UX/UI & WEB DESIGN

04

DEVELOPING

Bringing Ideas to Life

04

DEVELOPING

REVEAL MY SKILLS

HOW I WORK

01

Understanding

I start by clarifying the goal, audience, and context of the project.

01

Understanding

I start by clarifying the goal, audience, and context of the project.

01

Understanding

I start by clarifying the goal, audience, and context of the project.

02

Explore

I test directions through sketches, references, wireframes, or quick prototypes.

02

Explore

I test directions through sketches, references, wireframes, or quick prototypes.

02

Explore

I test directions through sketches, references, wireframes, or quick prototypes.

03

Build

I turn the strongest idea into a working layout or prototype.

03

Build

I turn the strongest idea into a working layout or prototype.

03

Build

I turn the strongest idea into a working layout or prototype.